Character Creation

Every campaign consists of characters you play. So how do you make a character in ScaleRPG? Its quite simple really! You can even make a character on a piece of lined paper!

1. Stats
There are only three stats that define every ability you use in the game. Those stats are:

Physique- Physique is your overall physical condition and govens your reflexes and dexterity.

Endurance- Endurance measures your resilience to both physical and mental harm, and your force of spirit.

Insight- Insight is your knowledge and wisdom of the world. Insignt also measures your ability to cast magic.

For each stat, you get to choose an amount of dice you would like to define that ability. You only get 1d6 for one stat, 2d6 for another, and 3d6 for the last.

You can add another dice to a stat after you have accumilated an amount of SP overall. You recieve another attribute die at the following accumalative amounts of SP.

100 SP - 300 SP - 600 SP - 1000 SP - 1500 SP

If you spend an attribute dice into a stat, you cannot increase that stat next time you recieve another attribute dice.

2. Races
You need to pick a race from the races page. Each race will give you a bonus at character creation, and allow you to unlock talents unique to your race.

3. Assign SP
You automatically start off with 30 SP. You need to spend this SP accordingly to how you wish. You spend these SP in the three trees, Weapons, Classes, and Talents. You will gain additional SP upon the completion of a challenge, at the bequest of your GM. No more than 2/3rds of your SP may be in any one branch.

Weapons: The weapons tree focuses on improving your abilities in combat. Weapons skills will improve your ability to use various weapons, as well as magic in combat. Weapons are further divided into six branches, Slashing, Smashing , Poking , Shooting , Helping , and Blasting

Classes: Class skills provide passive bonuses and active abilities specific to your style of play. A warrior class skill might increase his ability to fight well, while a mage one might increase the amount of spells he can cast before wearing out. There are six classes, Legionnaire, Bandit, Mage, Priest, Sentinel, Pugilist

Talents: Talents are special abilities that you can gain separate from any progression in a skill tree- you can gain one without gaining any prerequisites. Some talents unlock innate abilities of your race, while others give you unique skills.